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  Collaborative Problem Solving in Local and Remote VR situations

Hatzipanayioti, A., Pavlidou, A., Dixken, M., Bülthoff, H., Meilinger, T., Bues, M., et al. (2019). Collaborative Problem Solving in Local and Remote VR situations. In 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (pp. 964-965). Piscataway, NJ, USA: IEEE. doi:10.1109/VR.2019.8798201.

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 Creators:
Hatzipanayioti, A1, 2, Author           
Pavlidou, A1, 2, Author           
Dixken, M, Author
Bülthoff, HH1, 2, Author           
Meilinger, T1, 2, Author           
Bues, M, Author
Mohler, B, Author           
Affiliations:
1Department Human Perception, Cognition and Action, Max Planck Institute for Biological Cybernetics, Max Planck Society, ou_1497797              
2Max Planck Institute for Biological Cybernetics, Max Planck Society, ou_1497794              

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 Abstract: In one experiment we examined whether interaction among people who collaborate locally affects performance compared to situations where people meet within the virtual space. Participants solved a Rubik’s cube type of puzzle by arranging cubes that varied in color within a solution space, so that each side of the solution space showed a single color. Participants in the local condition were located in the same room, while in the remote condition each participant was placed in different rooms. Results showed that collaborators in both conditions successfully completed the task but performance was best in the local than the remote condition.

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 Dates: 2019-032019-08
 Publication Status: Issued
 Pages: -
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 Rev. Type: -
 Identifiers: DOI: 10.1109/VR.2019.8798201
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Title: 26th IEEE Conference on Virtual Reality and 3D User Interfaces (VR 2019)
Place of Event: Osaka, Japan
Start-/End Date: 2019-03-23 - 2019-03-27

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Title: 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
Source Genre: Proceedings
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Publ. Info: Piscataway, NJ, USA : IEEE
Pages: - Volume / Issue: - Sequence Number: P156 Start / End Page: 964 - 965 Identifier: ISBN: 978-1-7281-1377-7