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  How far can we get with just visual information? Path integration and spatial updating studies in Virtual Reality

Riecke, B. (2003). How far can we get with just visual information? Path integration and spatial updating studies in Virtual Reality. Berlin, Germany: Logos Verlag.

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Riecke, BE1, 2, Author           
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1Department Human Perception, Cognition and Action, Max Planck Institute for Biological Cybernetics, Max Planck Society, ou_1497797              
2Max Planck Institute for Biological Cybernetics, Max Planck Society, Spemannstrasse 38, 72076 Tübingen, DE, ou_1497794              

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 Abstract: How do we find our way in everyday life? In real world situations, it typically takes a considerable amount of time to get completely lost. In most Virtual Reality (VR) applications, however, users are quickly lost after only a few simulated turns. This happens even though many recent VR applications are already quite compelling and look convincing at first glance. So what is missing in those simulated spaces? Why is spatial orientation there not as easy as in the real world? In other words, what sensory information is essential for accurate, effortless and robust spatial orientation? How are the different information sources combined and processed?

In this thesis, these and related questions were approached by performing a series of spatial orientation experiments in various VR setups as well as in the real world. Modeling of the underlying spatial orientation processes finally led to a comprehensive framework based on logical propositions, which was applied to both our experiments and selected experiments from the literature.

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 Dates: 2003
 Publication Status: Issued
 Pages: 213
 Publishing info: Berlin, Germany : Logos Verlag
 Table of Contents: -
 Rev. Type: -
 Identifiers: BibTex Citekey: 2088
ISBN: 978-3-8325-0440-3
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Title: MPI Series in Biological Cybernetics
Source Genre: Series
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