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  Spatio-Temporal Upsampling on the GPU

Herzog, R., Eisemann, E., Myszkowski, K., & Seidel, H.-P. (2010). Spatio-Temporal Upsampling on the GPU. In A. Varshney, C. Wyman, D. Aliaga, & M. M. Oliveira (Eds.), Proceedings I3D 2010 (pp. 91-98). New York, NY: ACM.

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Latex : Spatio-Temporal Upsampling on the {GPU}

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 Creators:
Herzog, Robert1, Author           
Eisemann, Elmar1, Author           
Myszkowski, Karol1, Author           
Seidel, Hans-Peter1, Author           
Affiliations:
1Computer Graphics, MPI for Informatics, Max Planck Society, ou_40047              

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 Abstract: Pixel processing is becoming increasingly expensive for real-time applications due to the complexity of today's shaders and high-resolution framebuffers. However, most shading results are spatially or temporally coherent, which allows for sparse sampling and reuse of neighboring pixel values. This paper proposes a simple framework for spatio-temporal upsampling on modern GPUs. In contrast to previous work, which focuses either on temporal or spatial processing on the GPU, we exploit coherence in both. Our algorithm combines adaptive motion-compensated filtering over time and geometry-aware upsampling in image space. It is robust with respect to high-frequency temporal changes, and achieves substantial performance improvements by limiting the number of recomputed samples per frame. At the same time, we increase the quality of spatial upsampling by recovering missing information from previous frames. This temporal strategy also allows us to ensure that the image converges to a higher quality result.

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Language(s): eng - English
 Dates: 2011-01-212010
 Publication Status: Issued
 Pages: -
 Publishing info: -
 Table of Contents: -
 Rev. Type: -
 Identifiers: eDoc: 537285
DOI: 10.1145/1730804.1730819
BibTex Citekey: HerzogI3D2010
 Degree: -

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Title: ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
Place of Event: Washington DC, USA
Start-/End Date: 2010-02-19 - 2010-02-21

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Title: Proceedings I3D 2010
  Abbreviation : I3D 2010
  Subtitle : ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
Source Genre: Proceedings
 Creator(s):
Varshney, Amitabh1, Editor
Wyman, Chris1, Editor
Aliaga, Daniel1, Editor
Oliveira, Manuel M.1, Editor
Affiliations:
1 External Organizations, ou_persistent22            
Publ. Info: New York, NY : ACM
Pages: - Volume / Issue: - Sequence Number: - Start / End Page: 91 - 98 Identifier: ISBN: 978-1-60558-939-8