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  Approximating Dynamic Global Illumination in Image Space

Ritschel, T., Grosch, T., & Seidel, H.-P. (2009). Approximating Dynamic Global Illumination in Image Space. In I3D '09: Proceedings of the 2009 Symposium on Interactive 3D Graphics and Games (pp. 75-82). New York: ACM.

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 Creators:
Ritschel, Tobias1, Author           
Grosch, Thorsten1, Author           
Seidel, Hans-Peter1, Author                 
Affiliations:
1Computer Graphics, MPI for Informatics, Max Planck Society, ou_40047              

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 Abstract: Physically plausible illumination at real-time framerates is often achieved
using approximations. One popular example is ambient occlusion (AO), for which
very simple and efficient implementations are used extensively in production.
Recent methods approximate AO between nearby geometry in screen space (SSAO).
The key observation described in this paper is, that screen-space occlusion
methods can be used to compute many more types of effects than just occlusion,
such as directional shadows and indirect color bleeding. The proposed
generalization has only a small overhead compared to classic SSAO, approximates
direct and one-bounce light transport in screen space, can be combined with
other methods that simulate transport for macro structures and is visually
equivalent to SSAO in the worst case without introducing new artifacts. Since
our method works in screen space, it does not depend on the geometric
complexity. Plausible directional occlusion and indirect lighting effects can
be displayed for large and fully dynamic scenes at real-time frame rates.

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Language(s): eng - English
 Dates: 2009-03-242009
 Publication Status: Issued
 Pages: -
 Publishing info: -
 Table of Contents: -
 Rev. Type: -
 Identifiers: eDoc: 520488
Other: Local-ID: C125675300671F7B-40A583FA98914182C1257583005456DC-RitschelGS2009:SSDO
BibTex Citekey: Ritschel-et-al_I3D09
DOI: 10.1145/1507149.1507161
 Degree: -

Event

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Title: 2009 Symposium on Interactive 3D Graphics and Games
Place of Event: Boston, MA, USA
Start-/End Date: 2009-02-27 - 2009-03-01

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Title: I3D '09: Proceedings of the 2009 Symposium on Interactive 3D Graphics and Games
  Abbreviation : I3D 2009
Source Genre: Proceedings
 Creator(s):
Affiliations:
Publ. Info: New York : ACM
Pages: - Volume / Issue: - Sequence Number: - Start / End Page: 75 - 82 Identifier: ISBN: 978-1-60558-429-4