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  Micro-rendering for Scalable, Parallel Final Gathering

Ritschel, T., Engelhardt, T., Grosch, T., Seidel, H.-P., Kautz, J., & Dachsbacher, C. (2009). Micro-rendering for Scalable, Parallel Final Gathering. In SIGGRAPH Asia '09: ACM SIGGRAPH Asia 2009 papers (pp. 132:1-132:8). New York: ACM.

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© IEEE, 2009. This is the author's version of the work. It is posted here for your personal use. Not for redistribution. The definitive Version of Record was published in 10.1145/1661412.1618478.
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 Creators:
Ritschel, Tobias1, Author           
Engelhardt, Thomas2, Author
Grosch, Thorsten1, Author           
Seidel, Hans-Peter1, Author                 
Kautz, Jan1, Author           
Dachsbacher, Carsten2, Author
Affiliations:
1Computer Graphics, MPI for Informatics, Max Planck Society, ou_40047              
2Max Planck Society, ou_persistent13              

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 Abstract: Recent approaches to global illumination for dynamic scenes achieve interactive
frame rates by using coarse approximations to geometry, lighting, or both,
which limits scene complexity and rendering quality. High-quality global
illumination renderings of complex scenes are still limited to methods based on
ray tracing. While conceptually simple, these techniques are computationally
expensive. We present an efficient and scalable method to compute global
illumination solutions at interactive rates for complex and dynamic scenes. Our
method is based on parallel final gathering running entirely on the GPU. At
each final gathering location we perform micro-rendering: we traverse and
rasterize a hierarchical point-based scene representation into an
importance-warped micro-buffer, which allows for BRDF importance sampling. The
final reflected radiance is computed at each gathering location using the
micro-buffers and is then stored in image-space. We can trade quality for speed
by reducing the sampling rate of the gathering locations in conjunction with
bilateral upsampling. We demonstrate the applicability of our method to
interactive global illumination, the simulation of multiple indirect bounces,
and to final gathering from photon maps.

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Language(s): eng - English
 Dates: 2009-09-202009
 Publication Status: Issued
 Pages: -
 Publishing info: -
 Table of Contents: -
 Rev. Type: -
 Identifiers: eDoc: 520472
Other: Local-ID: C125675300671F7B-988EEF659FD4FDBCC1257637006845B4-RitschelEGSKD2009:MicroRendering
BibTex Citekey: Ritschel-et-al_SIGGRAPH09
DOI: 10.1145/1661412.1618478
 Degree: -

Event

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Title: ACM SIGGRAPH Asia 2009
Place of Event: Yokohama, Japan
Start-/End Date: 2009-12-16 - 2009-12-19

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Source 1

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Title: SIGGRAPH Asia '09: ACM SIGGRAPH Asia 2009 papers
Source Genre: Proceedings
 Creator(s):
Affiliations:
Publ. Info: New York : ACM
Pages: - Volume / Issue: - Sequence Number: - Start / End Page: 132:1 - 132:8 Identifier: ISBN: 978-1-60558-858-2

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Title: ACM Transactions on Graphics
Source Genre: Journal
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Affiliations:
Publ. Info: New York, NY : Association for Computing Machinery
Pages: - Volume / Issue: 28 (5) Sequence Number: - Start / End Page: - Identifier: ISSN: 0730-0301
CoNE: https://pure.mpg.de/cone/journals/resource/954925533022