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  A Ray Tracing based Framework for High-Quality Virtual Reality in Industrial Design Applications

Wald, I., Dietrich, A., Benthin, C., Efremov, A., Dahmen, T., Günther, J., et al. (2006). A Ray Tracing based Framework for High-Quality Virtual Reality in Industrial Design Applications. In Proceedings of the 2006 IEEE Symposium on Interactive Ray Tracing (pp. 177-185). Piscataway, USA: IEEE.

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 Urheber:
Wald, Ingo1, Autor           
Dietrich, Andreas, Autor
Benthin, Carsten1, Autor           
Efremov, Alexander1, Autor           
Dahmen, Tim, Autor
Günther, Johannes1, Autor           
Havran, Vlastimil1, Autor           
Seidel, Hans-Peter1, Autor           
Slusallek, Philipp, Autor
Wald, Ingo1, Herausgeber           
Parker, Steven G., Herausgeber
Affiliations:
1Computer Graphics, MPI for Informatics, Max Planck Society, ou_40047              

Inhalt

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Schlagwörter: -
 Zusammenfassung: Computer aided design (CAD) and virtual reality (VR) are becoming increasingly important tools for industrial design applications. Unfortunately, there is a huge and growing gap between what data CAD engineers are working on, what rendering quality is needed by designers and executives to faithfully judge a design variant, and what rendering capabilities are offered by commonly available VR frameworks. In particular, existing VR systems cannot currently cope with the accuracy demanded by CAD engineers, nor can they deliver the photo-realistic rendering quality and reliability required by designers and decision makers. In this paper, we describe a ray tracing based virtual reality framework that closes these gaps. In particular, the proposed system supports direct ray tracing of trimmed freeform surfaces even for complex models of thousands of patches, allows for accurately simulating reflections and refraction for glass and car paint effects, offers support for direct integration of measured materials via bidirectional texture functions, and even allows for soft environmental lighting from high dynamic range environment maps. All of these effects can be delivered interactively, and are demonstrated on a real-world industrial model, a complete Mercedes C-Class car.

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Sprache(n): eng - English
 Datum: 2006-11-212006
 Publikationsstatus: Erschienen
 Seiten: -
 Ort, Verlag, Ausgabe: Piscataway, USA : IEEE
 Inhaltsverzeichnis: -
 Art der Begutachtung: -
 Identifikatoren: eDoc: 314625
Anderer: Local-ID: C125675300671F7B-4EC5DA4BA6A4D3DFC125722D0034421D-wald:06:ART
 Art des Abschluß: -

Veranstaltung

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Titel: Untitled Event
Veranstaltungsort: Salt Lake City, USA
Start-/Enddatum: 2006-09-18

Entscheidung

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Titel: Proceedings of the 2006 IEEE Symposium on Interactive Ray Tracing
Genre der Quelle: Konferenzband
 Urheber:
Affiliations:
Ort, Verlag, Ausgabe: Piscataway, USA : IEEE
Seiten: - Band / Heft: - Artikelnummer: - Start- / Endseite: 177 - 185 Identifikator: ISBN: 1-4244-0693-5