Deutsch
 
Hilfe Datenschutzhinweis Impressum
  DetailsucheBrowse

Datensatz

DATENSATZ AKTIONENEXPORT
  Faces and Hands: Modeling and Animating Anatomical and Photorealistic Models with Regard to the Communicative Competence of Virtual Humans

Albrecht, I. (2005). Faces and Hands: Modeling and Animating Anatomical and Photorealistic Models with Regard to the Communicative Competence of Virtual Humans. PhD Thesis, Universität des Saarlandes, Saarbrücken. doi:10.22028/D291-25887.

Item is

Dateien

ausblenden: Dateien
:
diss.pdf (beliebiger Volltext), 80MB
 
Datei-Permalink:
-
Name:
diss.pdf
Beschreibung:
-
OA-Status:
Sichtbarkeit:
Eingeschränkt (Max Planck Institute for Informatics, MSIN; )
MIME-Typ / Prüfsumme:
application/pdf
Technische Metadaten:
Copyright Datum:
-
Copyright Info:
-
Lizenz:
-

Externe Referenzen

ausblenden:
externe Referenz:
http://scidok.sulb.uni-saarland.de/volltexte/2007/1270/ (beliebiger Volltext)
Beschreibung:
-
OA-Status:
Grün
Beschreibung:
-
OA-Status:
Keine Angabe

Urheber

ausblenden:
 Urheber:
Albrecht, Irene1, 2, Autor           
Seidel, Hans-Peter1, Ratgeber                 
Blanz, Volker1, Gutachter           
Affiliations:
1Computer Graphics, MPI for Informatics, Max Planck Society, ou_40047              
2International Max Planck Research School, MPI for Informatics, Max Planck Society, Campus E1 4, 66123 Saarbrücken, DE, ou_1116551              

Inhalt

ausblenden:
Schlagwörter: -
 Zusammenfassung: In order to be believable, virtual human characters must be able to
communicate in a human-like fashion realistically. This dissertation
contributes to improving and automating several aspects of virtual
conversations.
We have proposed techniques to add non-verbal speech-related facial
expressions to audiovisual speech, such as head nods for of emphasis.
During conversation, humans experience shades of emotions much more frequently
than the strong Ekmanian basic emotions. This prompted us to develop a method
that interpolates between facial expressions of emotions to create new ones
based on an emotion model.
In the area of facial modeling, we have presented a system to generate
plausible 3D face models from vague mental images. It makes use of a morphable
model of faces and exploits correlations among facial features.
The hands also play a major role in human communication. Since the basis for
every realistic animation of gestures must be a convincing model of the hand,
we devised a physics-based anatomical hand model, where a hybrid muscle model
drives the animations. The model was used to visualize complex hand movement
captured using multi-exposure photography.

Details

ausblenden:
Sprache(n): eng - English
 Datum: 2005-12-2220052005
 Publikationsstatus: Erschienen
 Seiten: -
 Ort, Verlag, Ausgabe: Saarbrücken : Universität des Saarlandes
 Inhaltsverzeichnis: -
 Art der Begutachtung: -
 Identifikatoren: eDoc: 278987
Anderer: Local-ID: C125675300671F7B-FDA688CEE21CA504C1257139005029D6-Albrecht2005
DOI: 10.22028/D291-25887
URN: urn:nbn:de:bsz:291-scidok-12706
Anderer: hdl:20.500.11880/25943
 Art des Abschluß: Doktorarbeit

Veranstaltung

einblenden:

Entscheidung

einblenden:

Projektinformation

einblenden:

Quelle

einblenden: