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  Virtual Storyteller in Immersive Virtual Environments Using Fairy Tales Annotated for Emotion States

Alexandrova, I., Volkova, E., Kloos, U., Bülthoff, H., & Mohler, B. (2010). Virtual Storyteller in Immersive Virtual Environments Using Fairy Tales Annotated for Emotion States. In T. Kuhlen, S. Coquillart, & V. Interrante (Eds.), Joint Virtual Reality Conference of EGVE - EuroVR - VEC (pp. 65-68). Goslar, Germany: Eurographics Association.

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 Creators:
Alexandrova, IV1, 2, Author           
Volkova, EP1, 2, Author           
Kloos, U, Author
Bülthoff, HH1, 2, Author           
Mohler, BJ1, 2, Author           
Affiliations:
1Department Human Perception, Cognition and Action, Max Planck Institute for Biological Cybernetics, Max Planck Society, ou_1497797              
2Max Planck Institute for Biological Cybernetics, Max Planck Society, Spemannstrasse 38, 72076 Tübingen, DE, ou_1497794              

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 Abstract: This paper describes the implementation of an automatically generated virtual storyteller from fairy tale texts
which were previously annotated for emotion. In order to gain insight into the effectiveness of our virtual storyteller we recorded face, body and voice of an amateur actor and created an actor animation video of one of the
fairy tales. We also got the actor's annotation of the fairy tale text and used this to create a virtual storyteller video. With these two videos, the virtual storyteller and the actor animation, we conducted a user study to determine the effectiveness of our virtual storyteller at conveying the intended emotions of the actor. Encouragingly, participants performed best (when compared to the intended emotions of the actor) when they marked the emotions of the virtual storyteller. Interestingly, the actor himself was not able to annotate the animated actor video with high accuracy as compared to his annotated text. This argues that for future work we must have our actors also annotate their body and facial expressions, not just the text, in order to further investigate the effectiveness of our virtual storyteller. This research is a first step towards using our virtual storyteller in real-time immersive virtual environments.

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 Dates: 2010-10
 Publication Status: Issued
 Pages: -
 Publishing info: -
 Table of Contents: -
 Rev. Type: -
 Identifiers: DOI: 10.2312/EGVE/JVRC10/065-068
BibTex Citekey: 6682
 Degree: -

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Title: Joint Virtual Reality Conference of EGVE - EuroVR - VEC (JVRC 2010)
Place of Event: Stuttgart, Germany
Start-/End Date: 2010-09-27 - 2010-10-01

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Title: Joint Virtual Reality Conference of EGVE - EuroVR - VEC
Source Genre: Proceedings
 Creator(s):
Kuhlen, T, Editor
Coquillart, S, Editor
Interrante, V, Editor
Affiliations:
-
Publ. Info: Goslar, Germany : Eurographics Association
Pages: - Volume / Issue: - Sequence Number: - Start / End Page: 65 - 68 Identifier: ISBN: 978-3-905674-30-9