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  Self-Avatars in Immersive Virtual Environments as a Tool to Investigate Embodied Perception

Mohler, B. (2010). Self-Avatars in Immersive Virtual Environments as a Tool to Investigate Embodied Perception. Talk presented at Body Representation in Physical and Virtual Reality with Application to Rehabilitation. Monte Veritá, Switzerland. 2010-09-30.

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 Creators:
Mohler, BJ1, 2, Author           
Affiliations:
1Department Human Perception, Cognition and Action, Max Planck Institute for Biological Cybernetics, Max Planck Society, ou_1497797              
2Max Planck Institute for Biological Cybernetics, Max Planck Society, Spemannstrasse 38, 72076 Tübingen, DE, ou_1497794              

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 Dates: 2010-09-30
 Publication Status: Published online
 Pages: -
 Publishing info: -
 Table of Contents: -
 Rev. Type: -
 Identifiers: BibTex Citekey: 6785
 Degree: -

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Title: Body Representation in Physical and Virtual Reality with Application to Rehabilitation
Place of Event: Monte Veritá, Switzerland
Start-/End Date: 2010-09-30
Invited: Yes

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