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  Semantic 3D motion retargeting for facial animation

Curio, C., Breidt, M., Kleiner, M., Vuong, Q., Giese, M., & Bülthoff, H. (2006). Semantic 3D motion retargeting for facial animation. In R. Fleming, & S. Kim (Eds.), APGV '06: 3rd Symposium on Applied Perception in Graphics and Visualization (pp. 77-84). New York, NY, USA: ACM Press.

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https://dl.acm.org/citation.cfm?doid=1140491.1140508 (Verlagsversion)
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 Urheber:
Curio, C1, 2, 3, Autor           
Breidt, M1, 2, 3, Autor           
Kleiner, M1, 2, 3, Autor           
Vuong, QC1, 2, Autor           
Giese, MA, Autor           
Bülthoff, HH1, 2, Autor           
Affiliations:
1Department Human Perception, Cognition and Action, Max Planck Institute for Biological Cybernetics, Max Planck Society, ou_1497797              
2Max Planck Institute for Biological Cybernetics, Max Planck Society, ou_1497794              
3Project group: Cognitive Engineering, Max Planck Institute for Biological Cybernetics, Max Planck Society, Spemannstrasse 38, 72076 Tübingen, DE, ou_2528702              

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 Zusammenfassung: We present a system for realistic facial animation that decomposes facial Motion Capture data into semantically meaningful motion channels based on the Facial Action Coding System. A captured performance is retargeted onto a morphable 3D face model based on a semantically corresponding set of 3D scans. The resulting facial
animation reveals a high level of realism by combining the high spatial resolution of a 3D scanner with the high temporal accuracy of motion capture data that accounts for subtle facial movements with sparse measurements.
Such an animation system allows us to systematically investigate human perception of moving faces. It offers control over many aspects of the appearance of a dynamic face, while utilizing as much measured data as possible to avoid artistic biases. Using our animation system, we report results of an experiment that investigates the
perceived naturalness of facial motion in a preference task. For expressions with small amounts of headmotion, we find a benefit for our part-based generative animation system that is capable of local animation over an example-based approach that deforms the whole face at once.

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 Datum: 2006-07
 Publikationsstatus: Erschienen
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 Identifikatoren: DOI: 10.1145/1140491.1140508
BibTex Citekey: 3992
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Veranstaltung

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Titel: 3rd Symposium on Applied Perception in Graphics and Visualization (APGV 2006)
Veranstaltungsort: Boston, MA, USA
Start-/Enddatum: 2006-07-28 - 2006-07-29

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Titel: APGV '06: 3rd Symposium on Applied Perception in Graphics and Visualization
Genre der Quelle: Konferenzband
 Urheber:
Fleming, RW1, 2, Herausgeber           
Kim, S, Herausgeber
Affiliations:
1 Department Human Perception, Cognition and Action, Max Planck Institute for Biological Cybernetics, Max Planck Society, ou_1497797            
2 Max Planck Institute for Biological Cybernetics, Max Planck Society, Spemannstrasse 38, 72076 Tübingen, DE, ou_1497794            
Ort, Verlag, Ausgabe: New York, NY, USA : ACM Press
Seiten: - Band / Heft: - Artikelnummer: - Start- / Endseite: 77 - 84 Identifikator: ISBN: 1-59593-429-4