日本語
 
Help Privacy Policy ポリシー/免責事項
  詳細検索ブラウズ

アイテム詳細

 前へ次へ 
  Using Game Theory to Show the Limits of the Argument

Engel, C. (2007). Using Game Theory to Show the Limits of the Argument.

Item is

基本情報

表示: 非表示:
資料種別: 成果報告書

ファイル

表示: ファイル

関連URL

表示:
非表示:
説明:
-
OA-Status:

作成者

表示:
非表示:
 作成者:
Engel, Christoph1, 著者           
所属:
1Max Planck Institute for Research on Collective Goods, Max Planck Society, ou_2173688              

内容説明

表示:
非表示:
キーワード: C72, O31, K11 intellectual property, game theory
 要旨: Policymakers all over the world claim: no innovation without protection. For more than a century, critics have objected that the case for intellectual property is far from clear. This paper uses a game theoretic model to organise the debate. It is possible to model innovation as a prisoner's dilemma between potential innovators, and to interpret intellectual property as a tool for making cooperation the equilibrium. However, this model rests on assumptions about cost and benefit that are unlikely to hold, or have even been shown to be wrong, in many empirically relevant situations. Moreover, even if the problem is indeed a prisoner's dilemma, in many situations intellectual property is an inappropriate cure. It sets incentives to race to be the first, or the last, to innovate, as the case may be. In equilibrium, the firms would have to randomise between investment and non-investment, which is unlikely to work out in practice. Frequently, firms would have to invent cooperatively, which proves difficult in larger industries.

資料詳細

表示:
非表示:
言語:
 日付: 2007
 出版の状態: 出版
 ページ: 28
 出版情報: Bonn : Max Planck Institute for Research on Collective Goods
 目次: -
 査読: -
 識別子(DOI, ISBNなど): その他: 2007/04
 学位: -

関連イベント

表示:

訴訟

表示:

Project information

表示:

出版物

表示: