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  Global Landmarks Do Not Necessarily Improve Spatial Performance in Addition to Bodily Self-Movement Cues when Learning a Large-Scale Virtual Environment

Meilinger, T., Schulte-Pelkum, J., Frankenstein, J., Berger, D., & Bülthoff, H. (2015). Global Landmarks Do Not Necessarily Improve Spatial Performance in Addition to Bodily Self-Movement Cues when Learning a Large-Scale Virtual Environment. In M. Imura, P. Figueroa, & B. J. Mohler (Eds.), 25th International Conference on Artificial Reality and Telexistence and the 20h Eurographics Symposium on Virtual Environments (ICAT-EGVE 2015) (pp. 25-28). Aire-la-Ville, Switzerland: Eurographics Association.

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Item Permalink: http://hdl.handle.net/11858/00-001M-0000-002A-442D-8 Version Permalink: http://hdl.handle.net/21.11116/0000-0000-81DA-8
Genre: Conference Paper

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http://www.ic-at.org/2015/program (Publisher version)
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 Creators:
Meilinger, T1, Author              
Schulte-Pelkum, J1, Author              
Frankenstein, J1, Author              
Berger, D1, Author              
Bülthoff, HH1, Author              
Affiliations:
1Department Human Perception, Cognition and Action, Max Planck Institute for Biological Cybernetics, Max Planck Society, ou_1497797              

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 Abstract: Comparing spatial performance in different virtual reality setups can indicate which cues are relevant for a realistic virtual experience. Bodily self-movement cues and global orientation information were shown to increase spatial performance compared with local visual cues only. We tested the combined impact of bodily and global orientation cues by having participants learn a virtual multi corridor environment either by only walking through it, with additional distant landmarks providing heading information, or with a surrounding hall relative to which participants could determine their orientation and location. Subsequent measures on spatial memory only revealed small and non-reliable differences between the learning conditions. We conclude that additional global landmark information does not necessarily improve user's orientation within a virtual environment when bodily-self-movement cues are available.

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 Dates: 2015-10
 Publication Status: Published in print
 Pages: -
 Publishing info: -
 Table of Contents: -
 Rev. Method: -
 Identifiers: DOI: 10.2312/egve.20151306
BibTex Citekey: MeilingerSFBB2015
 Degree: -

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Title: 25th International Conference on Artificial Reality and Telexistence and the 20h Eurographics Symposium on Virtual Environments (ICAT-EGVE 2015)
Place of Event: Kyoto, Japan
Start-/End Date: -

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Title: 25th International Conference on Artificial Reality and Telexistence and the 20h Eurographics Symposium on Virtual Environments (ICAT-EGVE 2015)
Source Genre: Proceedings
 Creator(s):
Imura, M., Editor
Figueroa, P., Editor
Mohler, Betty J1, Editor            
Affiliations:
1 Department Human Perception, Cognition and Action, Max Planck Institute for Biological Cybernetics, Max Planck Society, ou_1497797            
Publ. Info: Aire-la-Ville, Switzerland : Eurographics Association
Pages: - Volume / Issue: - Sequence Number: - Start / End Page: 25 - 28 Identifier: ISBN: 978-3-905674-84-2