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  Body Perception in Immersive Virtual Reality: The importance of personalized avatars for studying human perception and action

Mohler, B. (2017). Body Perception in Immersive Virtual Reality: The importance of personalized avatars for studying human perception and action. Talk presented at Digital Playground: Festival für digitale Kultur. Bern, Switzerland.

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Item Permalink: http://hdl.handle.net/21.11116/0000-0000-C5D8-E Version Permalink: http://hdl.handle.net/21.11116/0000-0001-018E-E
Genre: Talk

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Mohler, B1, 2, Author              
Affiliations:
1Max Planck Institute for Biological Cybernetics, Max Planck Society, ou_1497794              
2Research Group Space and Body Perception, Max Planck Institute for Biological Cybernetics, Max Planck Society, ou_2528693              

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 Abstract: Body perception has been shown to directly influence perception and action; and to be highly adaptive to new multi-sensory experiences. As has been shown in many virtual reality 1st person perspective empirical studies, humans adapt to different sized bodies and body parts, but also attitudes are influenced based on the body we experience. I will focus on virtual reality, personalized self-avatars, body ownership and statistical models of bodies as useful mechanism and tools for investigating body perception, action and attitudes.

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 Dates: 2017-03-30
 Publication Status: Published in print
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 Identifiers: BibTex Citekey: Mohler2017
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Title: Digital Playground: Festival für digitale Kultur
Place of Event: Bern, Switzerland
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Invited: Yes

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