English
 
User Manual Privacy Policy Disclaimer Contact us
  Advanced SearchBrowse

Item

ITEM ACTIONSEXPORT
  The Virtual Caliper: Rapid Creation of Metrically Accurate Avatars from 3D Measurements

Pujades, S., Mohler, B., Thaler, A., Tesch, J., Mahmood, N., Hesse, N., et al. (2019). The Virtual Caliper: Rapid Creation of Metrically Accurate Avatars from 3D Measurements. In 26th IEEE Conference on Virtual Reality and 3D User Interfaces (VR 2019).

Item is

Basic

show hide
Item Permalink: http://hdl.handle.net/21.11116/0000-0003-2327-A Version Permalink: http://hdl.handle.net/21.11116/0000-0003-2328-9
Genre: Conference Paper

Files

show Files

Locators

show
hide
Description:
-

Creators

show
hide
 Creators:
Pujades, S1, Author              
Mohler, B2, 3, Author              
Thaler, A2, 3, Author              
Tesch, J2, 3, Author              
Mahmood, N.1, Author              
Hesse , N, Author
Bülthoff, HH2, 3, Author              
Black, M.1, Author              
Affiliations:
1Dept. Perceiving Systems, Max Planck Institute for Intelligent Systems, Max Planck Society, ou_1497642              
2Department Human Perception, Cognition and Action, Max Planck Institute for Biological Cybernetics, Max Planck Society, ou_1497797              
3Max Planck Institute for Biological Cybernetics, Max Planck Society, Spemannstrasse 38, 72076 Tübingen, DE, ou_1497794              

Content

show
hide
Free keywords: -
 Abstract: Creating metrically accurate avatars is important for many applications such as virtual clothing try-on, ergonomics, medicine, immersive social media, telepresence, and gaming. Creating avatars that precisely represent a particular individual is challenging however, due to the need for expensive 3D scanners, privacy issues with photographs or videos, and difficulty in making accurate tailoring measurements. We overcome these challenges by creating ``The Virtual Caliper’’, which uses VR game controllers to make simple measurements. First, we establish what body measurements users can reliably make on their own body. We find several distance measurements to be good candidates and then verify that these are linearly related to 3D body shape as represented by the SMPL body model. The Virtual Caliper enables novice users to accurately measure themselves and create an avatar with their own body shape. We evaluate the metric accuracy relative to ground truth 3D body scan data, compare the method quantitatively to other avatar creation tools, and perform extensive perceptual studies. We also provide a software application to the community that enables novices to rapidly create avatars in fewer than five minutes. Not only is our approach more rapid than existing methods, it exports a metrically accurate 3D avatar model that is rigged and skinned.

Details

show
hide
Language(s):
 Dates: 2019-03
 Publication Status: Published online
 Pages: -
 Publishing info: -
 Table of Contents: -
 Rev. Method: -
 Identifiers: -
 Degree: -

Event

show
hide
Title: 26th IEEE Conference on Virtual Reality and 3D User Interfaces (VR 2019)
Place of Event: Osaka, Japan
Start-/End Date: 2019-03-23 - 2019-03-27

Legal Case

show

Project information

show

Source 1

show
hide
Title: 26th IEEE Conference on Virtual Reality and 3D User Interfaces (VR 2019)
Source Genre: Proceedings
 Creator(s):
Affiliations:
Publ. Info: -
Pages: - Volume / Issue: - Sequence Number: - Start / End Page: - Identifier: -