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  Positive effects of grasping virtual objects on memory for novel words in a second language

Macedonia, M., Lehner, A. E., & Repetto, C. (2020). Positive effects of grasping virtual objects on memory for novel words in a second language. Scientific Reports, 10(1): 10760. doi:10.1038/s41598-020-67539-9.

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Item Permalink: http://hdl.handle.net/21.11116/0000-0006-D554-B Version Permalink: http://hdl.handle.net/21.11116/0000-0006-D555-A
Genre: Journal Article

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 Creators:
Macedonia, Manuela1, 2, 3, Author              
Lehner, A. E.4, Author
Repetto, C.5, Author
Affiliations:
1Department of Information Engineering, Johannes Kepler University, Linz, Austria, ou_persistent22              
2Linz Center of Mechatronics GmbH, Austria, ou_persistent22              
3Department Neuropsychology, MPI for Human Cognitive and Brain Sciences, Max Planck Society, ou_634551              
4Department of Linguistics, University Vienna, Austria, ou_persistent22              
5Department of Psychology, Catholic University of the Sacred Heart, Milan, Italy, ou_persistent22              

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Free keywords: Cortex; Human behaviour
 Abstract: Theories of embodied cognition describe language processing and representation as inherently connected to the sensorimotor experiences collected during acquisition. While children grasp their world, collect bodily experiences and name them, in second language (L2), students learn bilingual word lists. Experimental evidence shows that embodiment by mean of gestures enhances memory for words in L2. However, no study has been conducted on the effects of grasping in L2. In a virtual scenario, we trained 46 participants on 18 two- and three-syllabic words of Vimmi, an artificial corpus created for experimental purposes. The words were assigned concrete meanings of graspable objects. Six words were learned audio-visually, by reading the words projected on the wall and by hearing them. Another 6 words were trained by observation of virtual objects. Another 6 words were learned by observation and additional grasping the virtual objects. Thereafter participants were subministered free, cued recall, and reaction time tests in order to assess the word retention and the word recognition. After 30 days, the recall tests were repeated remotely to assess the memory in the long term. The results show that grasping of virtual objects can lead to superior memory performance and to lower reaction times during recognition.

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Language(s): eng - English
 Dates: 2019-09-052020-06-092020-07-01
 Publication Status: Published online
 Pages: -
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 Table of Contents: -
 Rev. Type: -
 Identifiers: DOI: 10.1038/s41598-020-67539-9
PMID: 32612096
PMC: PMC7329851
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Title: Scientific Reports
  Abbreviation : Sci. Rep.
Source Genre: Journal
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Publ. Info: London, UK : Nature Publishing Group
Pages: - Volume / Issue: 10 (1) Sequence Number: 10760 Start / End Page: - Identifier: ISSN: 2045-2322
CoNE: https://pure.mpg.de/cone/journals/resource/2045-2322