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  Monocular Reconstruction of Neural Face Reflectance Fields

Mallikarjun B R, Tewari, A., Oh, T.-H., Weyrich, T., Bickel, B., Seidel, H.-P., et al. (2020). Monocular Reconstruction of Neural Face Reflectance Fields. Retrieved from https://arxiv.org/abs/2008.10247.

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arXiv:2008.10247.pdf (Preprint), 21MB
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 Urheber:
Mallikarjun B R1, Autor           
Tewari, Ayush1, Autor           
Oh, Tae-Hyun2, Autor
Weyrich, Tim2, Autor
Bickel, Bernd2, Autor
Seidel, Hans-Peter1, Autor           
Pfister, Hanspeter2, Autor
Matusik, Wojciech2, Autor
Elgharib, Mohamed1, Autor           
Theobalt, Christian1, Autor           
Affiliations:
1Computer Graphics, MPI for Informatics, Max Planck Society, ou_40047              
2External Organizations, ou_persistent22              

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Schlagwörter: Computer Science, Computer Vision and Pattern Recognition, cs.CV,Computer Science, Graphics, cs.GR,Computer Science, Learning, cs.LG
 Zusammenfassung: The reflectance field of a face describes the reflectance properties
responsible for complex lighting effects including diffuse, specular,
inter-reflection and self shadowing. Most existing methods for estimating the
face reflectance from a monocular image assume faces to be diffuse with very
few approaches adding a specular component. This still leaves out important
perceptual aspects of reflectance as higher-order global illumination effects
and self-shadowing are not modeled. We present a new neural representation for
face reflectance where we can estimate all components of the reflectance
responsible for the final appearance from a single monocular image. Instead of
modeling each component of the reflectance separately using parametric models,
our neural representation allows us to generate a basis set of faces in a
geometric deformation-invariant space, parameterized by the input light
direction, viewpoint and face geometry. We learn to reconstruct this
reflectance field of a face just from a monocular image, which can be used to
render the face from any viewpoint in any light condition. Our method is
trained on a light-stage training dataset, which captures 300 people
illuminated with 150 light conditions from 8 viewpoints. We show that our
method outperforms existing monocular reflectance reconstruction methods, in
terms of photorealism due to better capturing of physical premitives, such as
sub-surface scattering, specularities, self-shadows and other higher-order
effects.

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Sprache(n): eng - English
 Datum: 2020-08-242020
 Publikationsstatus: Online veröffentlicht
 Seiten: 10 p.
 Ort, Verlag, Ausgabe: -
 Inhaltsverzeichnis: -
 Art der Begutachtung: -
 Identifikatoren: arXiv: 2008.10247
BibTex Citekey: Mallikarjun_2008.10247
URI: https://arxiv.org/abs/2008.10247
 Art des Abschluß: -

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Projektname : 4DRepLy
Grant ID : 770784
Förderprogramm : Horizon 2020 (H2020)
Förderorganisation : European Commission (EC)

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