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  Learning Dynamic Textures for Neural Rendering of Human Actors

Liu, L., Xu, W., Habermann, M., Zollhöfer, M., Bernard, F., Kim, H., et al. (2021). Learning Dynamic Textures for Neural Rendering of Human Actors. IEEE Transactions on Visualization and Computer Graphics, 27(10), 4009-4022. doi:10.1109/TVCG.2020.2996594.

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 Creators:
Liu, Lingjie1, Author           
Xu, Weipeng2, Author           
Habermann, Marc2, Author           
Zollhöfer, Michael1, Author           
Bernard, Florian2, Author           
Kim, Hyeongwoo2, Author           
Wang, Wenping1, Author
Theobalt, Christian3, Author           
Affiliations:
1External Organizations, ou_persistent22              
2Computer Graphics, MPI for Informatics, Max Planck Society, ou_40047              
3Visual Computing and Artificial Intelligence, MPI for Informatics, Max Planck Society, ou_3311330              

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Language(s): eng - English
 Dates: 20212021
 Publication Status: Published in print
 Pages: -
 Publishing info: -
 Table of Contents: -
 Rev. Type: -
 Identifiers: BibTex Citekey: Liu2021
DOI: 10.1109/TVCG.2020.2996594
 Degree: -

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Project name : 4DRepLy
Grant ID : 770784
Funding program : Horizon 2020 (H2020)
Funding organization : European Commission (EC)

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Title: IEEE Transactions on Visualization and Computer Graphics
Source Genre: Journal
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Publ. Info: Piscataway, NJ : IEEE
Pages: - Volume / Issue: 27 (10) Sequence Number: - Start / End Page: 4009 - 4022 Identifier: ISSN: 1077-2626
CoNE: https://pure.mpg.de/cone/journals/resource/954925605807