English
 
Help Privacy Policy Disclaimer
  Advanced SearchBrowse

Item

ITEM ACTIONSEXPORT
  Possible applications of the LEAP motion controller for more interactive simulated experiments in augmented or virtual reality

Wozniak, P., Vauderwange, O., Mandal, A., Javahiraly, N., & Curticapean, D. (2016). Possible applications of the LEAP motion controller for more interactive simulated experiments in augmented or virtual reality. In Proc. SPIE 9946, Optics Education and Outreach IV.

Item is

Basic

show hide
Genre: Conference Report

Files

show Files
hide Files
:
99460P.pdf (Any fulltext), 2MB
Name:
99460P.pdf
Description:
-
OA-Status:
Visibility:
Public
MIME-Type / Checksum:
application/pdf / [MD5]
Technical Metadata:
Copyright Date:
-
Copyright Info:
-
License:
-

Locators

show
hide
Locator:
https://doi.org/10.1117/12.2237673 (Any fulltext)
Description:
-
OA-Status:

Creators

show
hide
 Creators:
Wozniak, Peter1, Author           
Vauderwange, Oliver, Author
Mandal, Avikarsha, Author
Javahiraly, Nicolas, Author
Curticapean, Dan, Author
Affiliations:
1External Organizations, ou_persistent22              

Content

show
hide
Free keywords: -
 Abstract: Practical exercises are a crucial part of many curricula. Even simple exercises can improve the understanding of the underlying subject. Most experimental setups require special hardware. To carry out e. g. a lens experiments the students need access to an optical bench, various lenses, light sources, apertures and a screen. In our previous publication we demonstrated the use of augmented reality visualization techniques in order to let the students prepare with a simulated experimental setup. Within the context of our intended blended learning concept we want to utilize augmented or virtual reality techniques for stationary laboratory exercises. Unlike applications running on mobile devices, stationary setups can be extended more easily with additional interfaces and thus allow for more complex interactions and simulations in virtual reality (VR) and augmented reality (AR). The most significant difference is the possibility to allow interactions beyond touching a screen. The LEAP Motion controller is a small inexpensive device that allows for the tracking of the user’s hands and fingers in three dimensions. It is conceivable to allow the user to interact with the simulation’s virtual elements by the user’s very hand position, movement and gesture. In this paper we evaluate possible applications of the LEAP Motion controller for simulated experiments in augmented and virtual reality. We pay particular attention to the devices strengths and weaknesses and want to point out useful and less useful application scenarios.

Details

show
hide
Language(s): eng - English
 Dates: 2016
 Publication Status: Issued
 Pages: -
 Publishing info: -
 Table of Contents: -
 Rev. Type: -
 Identifiers: DOI: 10.1117/12.2237673
 Degree: -

Event

show

Legal Case

show

Project information

show

Source 1

show
hide
Title: Proc. SPIE 9946, Optics Education and Outreach IV
Source Genre: Proceedings
 Creator(s):
Affiliations:
Publ. Info: -
Pages: - Volume / Issue: - Sequence Number: - Start / End Page: - Identifier: -