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  OpenVirtualObjects: An open set of standardized and validated 3D household objects for virtual reality-based research, assessment, and therapy

Tromp, J., Klotzsche, F., Krohn, S., Akbal, M., Pohl, L., Quinque, E. M., et al. (2020). OpenVirtualObjects: An open set of standardized and validated 3D household objects for virtual reality-based research, assessment, and therapy. Frontiers in Virtual Reality, 1: 611091. doi:10.3389/frvir.2020.611091.

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 Creators:
Tromp, Johanne1, 2, Author              
Klotzsche, Felix1, 2, Author              
Krohn, Stephan3, Author
Akbal, Mert1, 4, Author              
Pohl, Leonardo5, Author
Quinque, Eva Maria1, 6, Author              
Belger, Julia1, 6, Author              
Villringer, Arno1, 2, Author              
Gaebler, Michael1, 2, Author              
Affiliations:
1Department Neurology, MPI for Human Cognitive and Brain Sciences, Max Planck Society, ou_634549              
2Berlin School of Mind and Brain, Humboldt University Berlin, Germany, ou_persistent22              
3Department of Neurology, Charité University Medicine Berlin, Germany, ou_persistent22              
4Hochschule der Bildenden Künste Saar, Saarbrücken, Germany, ou_persistent22              
5FU Berlin, Germany, ou_persistent22              
6Clinic for Cognitive Neurology, University of Leipzig, Germany, ou_persistent22              

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Free keywords: Virtual reality; 3D objects database; Stimuli; Neuropsychology & neurology; Virtual medicine; 3D objects
 Abstract: Virtual reality (VR) technology provides clinicians, therapists, and researchers with new opportunities to observe, assess, and train behavior in realistic yet well-controlled environments. However, VR also comes with a number of challenges. For example, compared to more abstract experiments and tests on 2D computer screens, VR-based tasks are more complex to create, which can make it more expensive and time-consuming. One way to overcome these challenges is to create, standardize, and validate VR content and to make it openly available for researchers and clinicians. Here we introduce the OpenVirtualObjects (OVO), a set of 124 realistic 3D household objects that people encounter and use in their everyday lives. The objects were rated by 34 younger and 25 older adults for recognizability, familiarity, details (i.e., visual complexity), contact, and usage (i.e., frequency of usage in daily life). All participants also named and categorized the objects. We provide the data and the experiment- and analysis code online. With OVO, we hope to facilitate VR-based research and clinical applications. Easy and free availability of standardized and validated 3D objects can support systematic VR-based studies and the development of VR-based diagnostics and therapeutic tools.

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Language(s): eng - English
 Dates: 2020-09-282020-11-232020-12-22
 Publication Status: Published online
 Pages: -
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 Rev. Type: -
 Identifiers: DOI: 10.3389/frvir.2020.611091
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Project name : -
Grant ID : 13GW0206
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Funding organization : Bundesministerium für Bildung und Forschung (BMBF)

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Title: Frontiers in Virtual Reality
Source Genre: Journal
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Publ. Info: Lausanne : Frontiers Media
Pages: - Volume / Issue: 1 Sequence Number: 611091 Start / End Page: - Identifier: Other: 2673-4192
CoNE: https://pure.mpg.de/cone/journals/resource/2673-4192