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  A place learning assay for tethered walking Drosophila

Flores Valle, A., & Seelig, J. D. (2022). A place learning assay for tethered walking Drosophila. Journal of Neuroscience Methods, 378:. doi:10.1016/j.jneumeth.2022.109657.

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アイテムのパーマリンク: https://hdl.handle.net/21.11116/0000-000A-B29D-C 版のパーマリンク: https://hdl.handle.net/21.11116/0000-000C-7677-A
資料種別: 学術論文

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1-s2.0-S0165027022001844-main.pdf (出版社版), 8MB
 
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 作成者:
Flores Valle, Andres1, 2, 著者                 
Seelig, Johannes D.1, 著者                 
所属:
1Max Planck Research Group Neural Circuits, Max Planck Institute for Neurobiology of Behavior – caesar, Max Planck Society, ou_3361780              
2International Max Planck Research School (IMPRS) for Brain and Behavior, Max Planck Institute for Neurobiology of Behavior – caesar, Max Planck Society, ou_3481421              

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 要旨: Background: Drosophila shows a range of visually guided memory and learning behaviors, including place learning. Investigating the dynamics of neural circuits underlying such behaviors requires learning assays in tethered animals, compatible with in vivo imaging experiments.
New Method: Here, we introduce an assay for place learning for tethered walking flies. A cylindrical arena is rotated and translated in real time around the fly in concert with the rotational and translational walking activity measured with an air supported ball, resulting in a mechanical virtual reality (VR).Navigation together with heat-based operant conditioning allows flies to learn the location of a cool spot with respect to a visual landmark. Flies optimize the time and distance required to find the cool spot over a similar number of trials as observed in assays with freely moving flies. Additionally, a fraction of flies remembers the location of the cool spot also after the conditioning heat is removed.
Comparison with Existing Methods: Learning tasks have been implemented in tethered flying as well as walking flies. Mechanically translating and rotating an arena in concert with the fly’s walking activity enables navigation in a three dimensional environment.
Conclusion:In the developed mechanical VR flies can learn to remember the location of a cool place within an otherwise hot environment with respect to a visual landmark. Implementing place learning in a tethered walking configuration is a precondition for investigating the underlying circuit dynamics using functional imaging.

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言語: eng - English
 日付: 2022-08
 出版の状態: オンラインで出版済み
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 識別子(DOI, ISBNなど): DOI: 10.1016/j.jneumeth.2022.109657
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出版物名: Journal of Neuroscience Methods
  省略形 : J Neurosci Meth
種別: 学術雑誌
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出版社, 出版地: Amsterdam : Elsevier
ページ: - 巻号: 378 通巻号: 109657 開始・終了ページ: - 識別子(ISBN, ISSN, DOIなど): ISSN: 0165-0270
CoNE: https://pure.mpg.de/cone/journals/resource/954925480594