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  Age-based preferences and player experience: A crowdsourced cross-sectional study

Birk, M. V., Friehs, M., & Mandryk, R. L. (2017). Age-based preferences and player experience: A crowdsourced cross-sectional study. In CHI PLAY 2017: Proceedings of the Annual Symposium on Computer-Human Interaction in Play (pp. 157-170). doi:10.1145/3116595.3116608.

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アイテムのパーマリンク: https://hdl.handle.net/21.11116/0000-000A-B429-D 版のパーマリンク: https://hdl.handle.net/21.11116/0000-000A-B42A-C
資料種別: 会議論文

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 作成者:
Birk, Max V.1, 著者
Friehs, Maximilian1, 著者           
Mandryk, Regan L., 著者
所属:
1External Organizations, ou_persistent22              

内容説明

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キーワード: Age, Motivations, Player experience, Player styles
 要旨: We tend to treat the 18-55 demographic of gamers as a monolithic and homogenous group, even though the older ones witnessed the entire rise of the videogame and the younger ones were born into a world with MMORPGs. We present a cross-sectional study of 2747 crowdsourced players aged 18-55 and conduct linear regressions of age on several measures of play habits, preferences, and play experiences. Our results show a consistent pattern that with increasing age, preferences, play motive, play style, identification as a gamer, and player experience shift away from a focus on performance and towards a focus on completion, choice, and enjoyment. We situate our results in developmental psychology, which suggests that as we age, we exhibit an increased focus on goals that prioritize emotional regulation and relationships and less on the acquisitions of new skills. Our work provides new insights into the large and core demographic of gamers.

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言語: eng - English
 日付: 2017-10-152017
 出版の状態: 出版
 ページ: -
 出版情報: -
 目次: -
 査読: -
 識別子(DOI, ISBNなど): DOI: 10.1145/3116595.3116608
BibTex参照ID: birk_age-based_2017
 学位: -

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出版物 1

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出版物名: CHI PLAY 2017: Proceedings of the Annual Symposium on Computer-Human Interaction in Play
種別: 会議論文集
 著者・編者:
所属:
出版社, 出版地: -
ページ: - 巻号: - 通巻号: - 開始・終了ページ: 157 - 170 識別子(ISBN, ISSN, DOIなど): ISBN: 978-1-4503-4898-0