ausblenden:
Schlagwörter:
Computer Science, Computer Vision and Pattern Recognition, cs.CV
Zusammenfassung:
In everyday lives, humans naturally modify the surrounding environment
through interactions, e.g., moving a chair to sit on it. To reproduce such
interactions in virtual spaces (e.g., metaverse), we need to be able to capture
and model them, including changes in the scene geometry, ideally from
ego-centric input alone (head camera and body-worn inertial sensors). This is
an extremely hard problem, especially since the object/scene might not be
visible from the head camera (e.g., a human not looking at a chair while
sitting down, or not looking at the door handle while opening a door). In this
paper, we present HOPS, the first method to capture interactions such as
dragging objects and opening doors from ego-centric data alone. Central to our
method is reasoning about human-object interactions, allowing to track objects
even when they are not visible from the head camera. HOPS localizes and
registers both the human and the dynamic object in a pre-scanned static scene.
HOPS is an important first step towards advanced AR/VR applications based on
immersive virtual universes, and can provide human-centric training data to
teach machines to interact with their surroundings. The supplementary video,
data, and code will be available on our project page at
http://virtualhumans.mpi-inf.mpg.de/hops/