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  Ray-tracing Procedural Displacement Shaders

Heidrich, W., & Seidel, H.-P. (1998). Ray-tracing Procedural Displacement Shaders. In W. A. Davis, K. S. Booth, & A. Fournier (Eds.), Proceedings of the Graphics Interface 1998 Conference (pp. 8-16). Toronto: Canadian Human-Computer Communications Society.

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Genre: Conference Paper

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 Creators:
Heidrich, Wolfgang1, Author
Seidel, Hans-Peter1, Author                 
Affiliations:
1External Organizations, ou_persistent22              

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Language(s): eng - English
 Dates: 1998
 Publication Status: Issued
 Pages: -
 Publishing info: -
 Table of Contents: -
 Rev. Type: -
 Identifiers: BibTex Citekey: DBLP:conf/graphicsinterface/HeidrichS98
DOI: 10.20380/GI1998.02
 Degree: -

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Title: Graphics Interface 1998 Conference
Place of Event: Vancouver, BC, Canada
Start-/End Date: 1998-06-18 - 1998-06-20

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Title: Proceedings of the Graphics Interface 1998 Conference
Source Genre: Proceedings
 Creator(s):
Davis, Wayne A.1, Editor
Booth, Kellogg S.1, Editor
Fournier, Alain1, Editor
Affiliations:
1 External Organizations, ou_persistent22            
Publ. Info: Toronto : Canadian Human-Computer Communications Society
Pages: - Volume / Issue: - Sequence Number: - Start / End Page: 8 - 16 Identifier: ISBN: 0-9695338-7-X