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  Social VR design features and experiential outcomes: Narrative review and relationship map for dyadic agent conversations

Mulvaney, P., Rooney, B., Friehs, M., & Leader, J. F. (2024). Social VR design features and experiential outcomes: Narrative review and relationship map for dyadic agent conversations. Virtual Reality, 28(1): 45. doi:10.1007/s10055-024-00941-0.

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Genre: Zeitschriftenartikel

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 Urheber:
Mulvaney, Pat1, Autor
Rooney, Brendan1, Autor
Friehs, Maximilian1, 2, 3, Autor           
Leader, John Francis1, Autor
Affiliations:
1School of Psychology, University College Dublin, Ireland, ou_persistent22              
2University of Twente, Enschede, the Netherlands, ou_persistent22              
3Lise Meitner Research Group Cognition and Plasticity, MPI for Human Cognitive and Brain Sciences, Max Planck Society, ou_3025665              

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Schlagwörter: Social VR; VR; Virtual reality; Agent; Conversation study; Narrative review
 Zusammenfassung: The application of virtual reality to the study of conversation and social interaction is a relatively new field of study. While the affordances of VR in the domain compared to traditional methods are promising, the current state of the field is plagued by a lack of methodological standards and shared understanding of how design features of the immersive experience impact participants. In order to address this, this paper develops a relationship map between design features and experiential outcomes, along with expectations for how those features interact with each other. Based on the results of a narrative review drawing from diverse fields, this relationship map focuses on dyadic conversations with agents. The experiential outcomes chosen include presence & engagement, psychological discomfort, and simulator sickness. The relevant design features contained in the framework include scenario agency, visual fidelity, agent automation, environmental context, and audio features. We conclude by discussing the findings of the review and framework, such as the multimodal nature of social VR being highlighted, and the importance of environmental context, and lastly provide recommendations for future research in social VR.

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Sprache(n): eng - English
 Datum: 2023-04-192024-01-222024-02-222024-02-22
 Publikationsstatus: Erschienen
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 Identifikatoren: DOI: 10.1007/s10055-024-00941-0
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Förderorganisation : IReL Consortium

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Titel: Virtual Reality
Genre der Quelle: Zeitschrift
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Ort, Verlag, Ausgabe: London : Springer
Seiten: - Band / Heft: 28 (1) Artikelnummer: 45 Start- / Endseite: - Identifikator: ISSN: 1434-9957
CoNE: https://pure.mpg.de/cone/journals/resource/1434-9957