English
 
User Manual Privacy Policy Disclaimer Contact us
  Advanced SearchBrowse

Item

ITEM ACTIONSEXPORT

Released

Journal Article

Proxemic behaviors as predictors of aggression towards black (but not white) males in an immersive virtual environment

MPS-Authors
There are no MPG-Authors available
External Ressource
No external resources are shared
Fulltext (public)
There are no public fulltexts stored in PuRe
Supplementary Material (public)
There is no public supplementary material available
Citation

McCall, C., Blascovich, J., Young, A., & Persky, S. (2009). Proxemic behaviors as predictors of aggression towards black (but not white) males in an immersive virtual environment. Social Influence, 4(2), 138-154. doi:10.1080/15534510802517418.


Cite as: http://hdl.handle.net/11858/00-001M-0000-0012-162C-3
Abstract
This study investigated the relationship between participant proxemic behavior and overt aggression during interactions with Black and White agents in an immersive virtual environment. In a series of two tasks, participants first interacted with two male agents (each of the same race) and then engaged in a violent shooting game with those agents. Participants’ proxemic behaviors (interpersonal distance and head movements) during the first task predicted aggressive and hostile participant shots against Black but not White agents in the subsequent task. Results supported the value of proxemic variables in predicting aggression and the utility of IVET for experimental social psychology.