日本語
 
Help Privacy Policy ポリシー/免責事項
  詳細検索ブラウズ

アイテム詳細


公開

会議論文

A Context-aware Light Source

MPS-Authors
/persons/resource/persons45697

Wang,  Oliver
Computer Graphics, MPI for Informatics, Max Planck Society;

/persons/resource/persons44457

Fuchs,  Martin
Computer Graphics, MPI for Informatics, Max Planck Society;
Computer Graphics, MPI for Informatics, Max Planck Society;

/persons/resource/persons44454

Fuchs,  Christian
Computer Graphics, MPI for Informatics, Max Planck Society;

/persons/resource/persons45449

Seidel,  Hans-Peter       
Computer Graphics, MPI for Informatics, Max Planck Society;

/persons/resource/persons44911

Lensch,  Hendrik P. A.
Computer Graphics, MPI for Informatics, Max Planck Society;

External Resource
There are no locators available
Fulltext (restricted access)
There are currently no full texts shared for your IP range.
フルテキスト (公開)
公開されているフルテキストはありません
付随資料 (公開)
There is no public supplementary material available
引用

Wang, O., Fuchs, M., Fuchs, C., Davis, J., Seidel, H.-P., & Lensch, H. P. A. (2010). A Context-aware Light Source. In IEEE International Conference on Computational Photography (pp. 1-8). Piscataway, NJ: IEEE.


引用: https://hdl.handle.net/11858/00-001M-0000-000F-1726-0
要旨
We present a technique that combines the visual benefits of virtual enhancement with the intuitive interaction of the real world. We accomplish this by introducing the concept of a context-aware light source. This light source provides illumination based on scene context in real-time. This allows us to project feature enhancement in-place onto an object while it is being manipulated by the user. A separate proxy light source can be employed to enable freely programmable shading responses for interactive scene analysis. We created a prototype hardware setup and have implemented several applications that demonstrate the approach, such as a sharpening light, an edge highlighting light, an accumulation light, and a light with a programmable, nonlinear shading response.