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Geometric Modeling Based on Triangle Meshes

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Botsch,  Mario
Computer Graphics, MPI for Informatics, Max Planck Society;

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Rössl,  Christian
Computer Graphics, MPI for Informatics, Max Planck Society;

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Bischoff,  Stephan
Computer Graphics, MPI for Informatics, Max Planck Society;

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引用

Botsch, M., Pauly, M., Rössl, C., Bischoff, S., & Kobbelt, L. (2006). Geometric Modeling Based on Triangle Meshes. In Eurographics Tutorial Notes. Aire-la-Ville, Switzerland: Eurographics.


引用: https://hdl.handle.net/11858/00-001M-0000-000F-2302-E
要旨
In the last years triangle meshes have become increasingly popular and are nowad ays intensively used in many different areas of computer graphics and geometry p rocessing. In classical CAGD irregular triangle meshes developed into a valuable alternative to traditional spline surfaces, since their conceptual simplicity a llows for more flexible and highly efficient processing. This course discusses the whole geometry processing pipeline based on triangle meshes.