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Conference Paper

A Framework for the Acquisition, Processing and Interactive Display of High Quality 3D Models

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Lensch,  Hendrik P. A.
Computer Graphics, MPI for Informatics, Max Planck Society;

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Goesele,  Michael
Computer Graphics, MPI for Informatics, Max Planck Society;

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Seidel,  Hans-Peter       
Computer Graphics, MPI for Informatics, Max Planck Society;

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Citation

Lensch, H. P. A., Goesele, M., & Seidel, H.-P. (2001). A Framework for the Acquisition, Processing and Interactive Display of High Quality 3D Models. In Tutorial Notes of the DAGM 2001 (pp. 1-39). Saarbrücken, Germany: Max-Planck-Institut für Informatik.


Cite as: https://hdl.handle.net/11858/00-001M-0000-000F-325F-1
Abstract
This tutorial highlights some recent results on the acquisition and interactive display of high quality 3D models. For further use in photorealistic rendering or object recognition, a high quality representation must capture two different things: the shape of the model represented as a geometric description of its surface and on the other hand the appearance of the material or materials it is made of, e.g. the object's color, texture, or reflection properties. The tutorial shows how computer vision and computer graphics techniques can be seamlessly integrated into a single framework for the acquisition, processing, and interactive display of high quality 3D models.