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Conference Paper

Line Art Rendering of Triangulated Surfaces using Discrete Lines of Curvature

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Rössl,  Christian
Computer Graphics, MPI for Informatics, Max Planck Society;

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Kobbelt,  Leif P.
Computer Graphics, MPI for Informatics, Max Planck Society;

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Seidel,  Hans-Peter       
Computer Graphics, MPI for Informatics, Max Planck Society;

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Citation

Rössl, C., Kobbelt, L. P., & Seidel, H.-P. (2000). Line Art Rendering of Triangulated Surfaces using Discrete Lines of Curvature. In V. Skala (Ed.), Proceedings of the 8th International Conference in Central Europe on Computer Graphics, Visualization and Interactive Digital Media (WSCG-00) (pp. 168-175). Plzen, Czech Republic: University of West Bohemia.


Cite as: https://hdl.handle.net/11858/00-001M-0000-000F-34D7-1
Abstract
In recent years, several techniques have been proposed
for automatically producing line-art illustrations. In this
paper a new non photo-realistic rendering scheme for
triangulated surfaces is presented. In contrast to prior
approaches with parametric surfaces, there is no global
parameterization for triangle meshes. So a new approach is made
to automatically generate a direction field for the strokes.
Discrete curvature analysis on such meshes allows to estimate
differential parameters. Lines of curvature are then
constructed to be used as strokes. Using triangulated surfaces
allows to render aesthetically pleasing line drawings from a
huge class of models. Besides, experiments show that even real
time visualization is possible.