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Book Chapter

Migrating to an Object-Oriented Graphics API

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Ghali,  Sherif
Computer Graphics, MPI for Informatics, Max Planck Society;

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Kettner,  Lutz
Algorithms and Complexity, MPI for Informatics, Max Planck Society;

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Citation

Blythe, D., Ghali, S., Kettner, L., & Sowizral, H. (2000). Migrating to an Object-Oriented Graphics API. In S. N. Spencer (Ed.), SIGGRAPH 2000 (SIGGRAPH-00), Course Notes CD-ROM (pp. CD-ROM). New York, USA: ACM SIGGRAPH.


Cite as: https://hdl.handle.net/11858/00-001M-0000-000F-34D9-E
Abstract
We provide an analysis of the elements needed in an object--oriented scene graph API and give a contrasting, non--competing, exposition of how such elements are implemented in modern graphics and geometry API's. The objectives are to show the sensibility of the adopted design options and to give the flavors, both common and distinct, of various modern scene graph API's.