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Generating Virtual Humans Using Predefined Bodily and Facial Emotions in Real-Time Immersive Virtual Environments

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Alexandrova,  IV
Department Human Perception, Cognition and Action, Max Planck Institute for Biological Cybernetics, Max Planck Society;
Max Planck Institute for Biological Cybernetics, Max Planck Society;

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Alexandrova, I. (2011). Generating Virtual Humans Using Predefined Bodily and Facial Emotions in Real-Time Immersive Virtual Environments. Master Thesis, Reutlingen University, Reutlingen, Germany.


Cite as: https://hdl.handle.net/11858/00-001M-0000-0013-BCB2-1
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