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Simulation of Crystallographic Texture and Anisotropie of Polycrystals during Metal Forming with Respect to Scaling Aspects

MPS-Authors
/persons/resource/persons125330

Raabe,  D.
Microstructure Physics and Alloy Design, Max-Planck-Institut für Eisenforschung GmbH, Max Planck Society;

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Roters,  F.
Theory and Simulation, Microstructure Physics and Alloy Design, Max-Planck-Institut für Eisenforschung GmbH, Max Planck Society;

/persons/resource/persons125465

Wang,  Y.
Theory and Simulation, Microstructure Physics and Alloy Design, Max-Planck-Institut für Eisenforschung GmbH, Max Planck Society;

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raabe scaling texture.pdf
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Citation

Raabe, D., Roters, F., & Wang, Y. (2003). Simulation of Crystallographic Texture and Anisotropie of Polycrystals during Metal Forming with Respect to Scaling Aspects. Düsseldorf, Germany: MPI für Eisenforschung GmbH.


Cite as: http://hdl.handle.net/11858/00-001M-0000-0019-6B84-C
Abstract
We present a method to map and track textures in crystal plasticity finite element simulations using texture components. The use of such functions allows us to conduct forming simulations with full anisotropy update on all size scales ranging from the microscopic to the large-scale regime. The article presents the concept and some applications to the investigation of scaling aspects associated with texture and anisotropy during metal forming.