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Book Chapter

Virtual Reality and Spatial Cognition

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Meilinger,  T
Department Human Perception, Cognition and Action, Max Planck Institute for Biological Cybernetics, Max Planck Society;
Max Planck Institute for Biological Cybernetics, Max Planck Society;

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Mallot,  HA
Department Human Perception, Cognition and Action, Max Planck Institute for Biological Cybernetics, Max Planck Society;
Max Planck Institute for Biological Cybernetics, Max Planck Society;

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Citation

Hardless, G., Meilinger, T., & Mallot, H. (2015). Virtual Reality and Spatial Cognition. In J. Wright (Ed.), International Encyclopedia of the Social Behavioral Sciences (pp. 133-137). Amsterdam, The Netherlands: Elsevier Science.


Cite as: https://hdl.handle.net/11858/00-001M-0000-002A-47D5-5
Abstract
In this article, the significance of virtual reality within the field of spatial cognition is outlined. The role of virtual reality is grouped in three sections addressing (1) the current and latest technology of virtual reality regarding the two main functions within virtual reality, that is, technology to interact with virtuality (input devices used to record observer actions and output devices used to simulate sensory stimuli) and technology for presenting the virtual environments to the user, (2) the usage of this technology for the purpose of research in the field of spatial cognition regarding behavioral and neuronal processes (discussing advantages and disadvantages of virtual reality), and (3) virtual reality experiments and their results that are relevant in current research of spatial cognition covering place memory, wayfinding in large-scale spaces, and the neural representations of spatial features.