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Face2Face: Real-time Face Capture and Reenactment of RGB Videos

MPS-Authors
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Zollhöfer,  Michael
Computer Graphics, MPI for Informatics, Max Planck Society;

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Theobalt,  Christian       
Computer Graphics, MPI for Informatics, Max Planck Society;

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arXiv:2007.14808.pdf
(Preprint), 7MB

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Citation

Thies, J., Zollhöfer, M., Stamminger, M., Theobalt, C., & Nießner, M. (2020). Face2Face: Real-time Face Capture and Reenactment of RGB Videos. Retrieved from https://arxiv.org/abs/2007.14808.


Cite as: https://hdl.handle.net/21.11116/0000-0007-E8E9-D
Abstract
We present Face2Face, a novel approach for real-time facial reenactment of a
monocular target video sequence (e.g., Youtube video). The source sequence is
also a monocular video stream, captured live with a commodity webcam. Our goal
is to animate the facial expressions of the target video by a source actor and
re-render the manipulated output video in a photo-realistic fashion. To this
end, we first address the under-constrained problem of facial identity recovery
from monocular video by non-rigid model-based bundling. At run time, we track
facial expressions of both source and target video using a dense photometric
consistency measure. Reenactment is then achieved by fast and efficient
deformation transfer between source and target. The mouth interior that best
matches the re-targeted expression is retrieved from the target sequence and
warped to produce an accurate fit. Finally, we convincingly re-render the
synthesized target face on top of the corresponding video stream such that it
seamlessly blends with the real-world illumination. We demonstrate our method
in a live setup, where Youtube videos are reenacted in real time.