English
 
Help Privacy Policy Disclaimer
  Advanced SearchBrowse

Item

ITEM ACTIONSEXPORT

Released

Conference Paper

Simple, Idiosyncratic Decision Heuristics in a Two-Armed Bandit Task

MPS-Authors
/persons/resource/persons265913

Thalmann,  M
Research Group Computational Principles of Intelligence, Max Planck Institute for Biological Cybernetics, Max Planck Society;

/persons/resource/persons139782

Schulz,  E
Research Group Computational Principles of Intelligence, Max Planck Institute for Biological Cybernetics, Max Planck Society;

Fulltext (restricted access)
There are currently no full texts shared for your IP range.
Fulltext (public)
There are no public fulltexts stored in PuRe
Supplementary Material (public)
There is no public supplementary material available
Citation

Thalmann, M., & Schulz, E. (2023). Simple, Idiosyncratic Decision Heuristics in a Two-Armed Bandit Task. In 2023 Conference on Cognitive Computational Neuroscience (pp. 1156-1159). doi:10.32470/CCN.2023.1240-0.


Cite as: https://hdl.handle.net/21.11116/0000-000D-4DA2-6
Abstract
Can variability across people in decision making be characterized by referring to idiosyncrasies in decision heuristics? A great deal of previous research tested relatively complicated models making several assumptions about cognitive mechanisms and their interaction. In contrast, we examine the idea that participants use comparatively simple heuristics to choose between options in a two-armed bandit task. Idiosyncratic decision heuristics explained the data almost as well as a benchmark model quipped with three previously suggested exploration strategies. We included information about the response history in a given trial into the set of variables available for a heuristic. Almost two thirds of the participants relied on these sequential variables. Closer inspection of their decision heuristics allows us to re-interpret exploration strategies as relatively short deterministic sequential response patterns.