日本語
 
Help Privacy Policy ポリシー/免責事項
  詳細検索ブラウズ

アイテム詳細


公開

学術論文

Games Real Actors Could Play: The Challenge of Complexity

MPS-Authors
/persons/resource/persons41288

Scharpf,  Fritz W.
Projektbereiche vor 1997, MPI for the Study of Societies, Max Planck Society;

External Resource
Fulltext (restricted access)
There are currently no full texts shared for your IP range.
フルテキスト (公開)

JTP_3_1991_Scharpf.pdf
(出版社版), 4MB

付随資料 (公開)
There is no public supplementary material available
引用

Scharpf, F. W. (1991). Games Real Actors Could Play: The Challenge of Complexity. Journal of Theoretical Politics, 3(3), 277-304. doi:10.1177/0951692891003003003.


引用: https://hdl.handle.net/11858/00-001M-0000-0012-5AEC-C
要旨
This paper continues the examination of the validity of game-theoretic explanations in empirical social science and policy research. Assuming that real actors with bounded rationality would be unable to cope with the explosive complexity of n-person games, discussion focuses on the conditions under which corporate actors and coalitions, as well as collective and even aggregate actors, may be legitimately treated as unitary players. In addition, the importance of functional differentiation and ingroup-outgroup segmentation for the segregation of game-like interactions is explored.