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Konferenzbeitrag

Animation Collage

MPG-Autoren
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Theobalt,  Christian       
Computer Graphics, MPI for Informatics, Max Planck Society;
Programming Logics, MPI for Informatics, Max Planck Society;

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Rössl,  Christian
Computer Graphics, MPI for Informatics, Max Planck Society;

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de Aguiar,  Edilson
Computer Graphics, MPI for Informatics, Max Planck Society;

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Seidel,  Hans-Peter       
Computer Graphics, MPI for Informatics, Max Planck Society;

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Zitation

Theobalt, C., Rössl, C., de Aguiar, E., & Seidel, H.-P. (2007). Animation Collage. In D. Fellner, & S. Spencer (Eds.), SCA 07: Eurographics/SIGGRAPH Symposium on Computer Animation (pp. 271-280). Aire-la-Ville, Switzerland: Eurographics Association.


Zitierlink: https://hdl.handle.net/11858/00-001M-0000-000F-1E15-F
Zusammenfassung
We propose a method to automatically transform mesh animations into
animation collages, i.e. moving assemblies of shape primitives from
a database given by an artist. An animation collage is a complete
reassembly of the original animation in a new abstract visual style
that imitates the spatio-temporal shape and deformation of the
input. Our algorithm automatically decomposes input animations into
plausible approximately rigid segments and fits to each segment one
shape from the database by means of a spatio-temporal matching
procedure. The collage is then animated in compliance with the
original's shape and motion. Apart from proposing solutions to a
number of spatio-temporal alignment problems, this work is an
interesting add-on to the graphics artist's toolbox with many
applications in arts, non-photorealistic rendering, and animated
movie productions. We exemplify the beauty of animation collages by
showing results created with our software prototype.