日本語
 
Help Privacy Policy ポリシー/免責事項
  詳細検索ブラウズ

アイテム詳細


公開

学術論文

DISCO - Acquisition of Translucent Objects

MPS-Authors
/persons/resource/persons44506

Goesele,  Michael
Computer Graphics, MPI for Informatics, Max Planck Society;

/persons/resource/persons44911

Lensch,  Hendrik P. A.
Computer Graphics, MPI for Informatics, Max Planck Society;

/persons/resource/persons44884

Lang,  Jochen
Computer Graphics, MPI for Informatics, Max Planck Society;

/persons/resource/persons44454

Fuchs,  Christian
Computer Graphics, MPI for Informatics, Max Planck Society;

/persons/resource/persons45449

Seidel,  Hans-Peter       
Computer Graphics, MPI for Informatics, Max Planck Society;

External Resource
There are no locators available
Fulltext (restricted access)
There are currently no full texts shared for your IP range.
フルテキスト (公開)
公開されているフルテキストはありません
付随資料 (公開)
There is no public supplementary material available
引用

Goesele, M., Lensch, H. P. A., Lang, J., Fuchs, C., & Seidel, H.-P. (2004). DISCO - Acquisition of Translucent Objects. ACM Transactions on Graphics, 23(3), 835-844. doi:10.1145/1015706.1015807.


引用: https://hdl.handle.net/11858/00-001M-0000-000F-29B9-6
要旨
Translucent objects are characterized by diffuse light scattering
beneath the object's surface. Light enters and leaves an object at
possibly distinct surface locations. This paper presents the first
method to acquire this transport behavior for arbitrary
inhomogeneous objects. Individual surface points are illuminated in
our DISCO measurement facility and the object's impulse response is
recorded with a high-dynamic range video camera. The acquired data
is resampled into a hierarchical model of the object's light
scattering properties. Missing values are consistently interpolated
resulting in measurement-based, complete and accurate
representations of real translucent objects which can be rendered
with various algorithms.