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Dynamic Remeshing and Applications

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Vorsatz,  Jens
Computer Graphics, MPI for Informatics, Max Planck Society;

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Rössl,  Christian
Computer Graphics, MPI for Informatics, Max Planck Society;

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Seidel,  Hans-Peter       
Computer Graphics, MPI for Informatics, Max Planck Society;

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引用

Vorsatz, J., Rössl, C., & Seidel, H.-P. (2003). Dynamic Remeshing and Applications. In G., Elber, & V., Shapiro (Eds.), Proceedings of the 8th ACM Symposium on Solid Modeling and Applications (pp. 167-175). New York, USA: ACM.


引用: https://hdl.handle.net/11858/00-001M-0000-000F-2CC6-1
要旨
Triangle meshes are a flexible and generally accepted boundary
representation for complex geometric shapes. In addition to their
geometric qualities and topological simplicity, \emph{intrinsic}
qualities such as the shape of the triangles, their distribution on
the surface and the connectivity are essential for many algorithms
working on them. In this paper we present a flexible and efficient
remeshing framework that improves these intrinsic properties while
keeping the mesh geometrically close to the original surface. We
use a particle system approach and combine it with an incremental
connectivity optimization process to trim the mesh towards the
requirements imposed by the user. The particle system uniformly
distributes the vertices on the mesh, whereas the connectivity
optimization is done by means of \emph{Dynamic Connectivity Meshes},
a combination of local topological operators that lead to a fairly
regular connectivity. A dynamic skeleton ensures that our approach
is able to preserve surface features, which are particularly
important for the visual quality of the mesh. None of the
algorithms requires a global parameterization or patch layouting in
a preprocessing step but uses local parameterizations only. We also
show how this general framework can be put into practice and sketch
several application scenarios. In particular we will show how the
users can adapt the involved algorithms in a way that the resulting
remesh meets their personal requirements.