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  Scalable Remote Rendering with Depth and Motion-flow Augmented Streaming

Pajak, D., Herzog, R., Myszkowski, K., Eisemann, E., & Seidel, H.-P. (2011). Scalable Remote Rendering with Depth and Motion-flow Augmented Streaming. Computer Graphics Forum, 30(2), 415-424. doi:10.1111/j.1467-8659.2011.01871.x.

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 Creators:
Pajak, Dawid1, Author           
Herzog, Robert1, Author           
Myszkowski, Karol1, Author                 
Eisemann, Elmar2, Author
Seidel, Hans-Peter1, Author                 
Affiliations:
1Computer Graphics, MPI for Informatics, Max Planck Society, ou_40047              
2External Organizations, ou_persistent22              

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 Abstract: In this work, we focus on efficient compression and streaming of frames rendered from a dynamic 3D model. Remote rendering and on-the-fly streaming become increasingly attractive for interactive applications. Data is kept confidential and only images are sent to the client. Even if the client's hardware resources are modest, the user can interact with state-of-the-art rendering applications executed on the server. Our solution focuses on augmented video information, e.g., by depth, which is key to increase robustness with respect to data loss, image reconstruction, and is an important feature for stereo vision and other client-side applications. Two major challenges arise in such a setup. First, the server workload has to be controlled to support many clients, second the data transfer needs to be efficient. Consequently, our contributions are twofold. First, we reduce the server-based computations by making use of sparse sampling and temporal consistency to avoid expensive pixel evaluations. Second, our data-transfer solution takes limited bandwidths into account, is robust to information loss, and compression and decompression are efficient enough to support real-time interaction. Our key insight is to tailor our method explicitly for rendered 3D content and shift some computations on client GPUs, to better balance the server/client workload. Our framework is progressive, scalable, and allows us to stream augmented high-resolution (e.g., HD-ready) frames with small bandwidth on standard hardware.

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Language(s): eng - English
 Dates: 2012-03-0520112011
 Publication Status: Issued
 Pages: -
 Publishing info: -
 Table of Contents: -
 Rev. Type: Peer
 Identifiers: eDoc: 618866
DOI: 10.1111/j.1467-8659.2011.01871.x
BibTex Citekey: HerzogEG2011
 Degree: -

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Source 1

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Title: Computer Graphics Forum
Source Genre: Journal
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Affiliations:
Publ. Info: Oxford, UK : Blackwell
Pages: - Volume / Issue: 30 (2) Sequence Number: - Start / End Page: 415 - 424 Identifier: -

Source 2

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Title: EUROGRAPHICS 2011
  Abbreviation : EUROGPRAPHICS 2011
  Subtitle : The European Association for Computer Graphics 32nd Annual Conference ; Llandudno in Wales, UK, April 11th - 15th, 2011
  Other : EG 2011
Source Genre: Proceedings
 Creator(s):
Chen, Min1, Editor
Deussen, Oliver1, Editor
Affiliations:
1 External Organizations, ou_persistent22            
Publ. Info: -
Pages: - Volume / Issue: - Sequence Number: - Start / End Page: - Identifier: -