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Comparison of view-based object recognition algorithms using realistic 3D models

MPG-Autoren
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Blanz,  V
Department Human Perception, Cognition and Action, Max Planck Institute for Biological Cybernetics, Max Planck Society;
Max Planck Institute for Biological Cybernetics, Max Planck Society;

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Schölkopf,  B
Department Human Perception, Cognition and Action, Max Planck Institute for Biological Cybernetics, Max Planck Society;
Max Planck Institute for Biological Cybernetics, Max Planck Society;

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Bülthoff,  HH
Department Human Perception, Cognition and Action, Max Planck Institute for Biological Cybernetics, Max Planck Society;
Max Planck Institute for Biological Cybernetics, Max Planck Society;

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Vetter,  T
Department Human Perception, Cognition and Action, Max Planck Institute for Biological Cybernetics, Max Planck Society;
Max Planck Institute for Biological Cybernetics, Max Planck Society;

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Zitation

Blanz, V., Schölkopf, B., Bülthoff, H., Burges, C., Vapnik, V., & Vetter, T. (1996). Comparison of view-based object recognition algorithms using realistic 3D models. In C. von der Malsburg, W. von Seelen, J. Vorbrüggen, & B. Sendhoff (Eds.), Artificial Neural Networks: ICANN 96: 1996 International Conference Bochum, Germany, July 16–19, 1996 (pp. 251-256). Berlin, Germany: Springer.


Zitierlink: https://hdl.handle.net/11858/00-001M-0000-0013-EB4C-5
Zusammenfassung
Two view-based object recognition algorithms are compared: (1) a heuristic algorithm based on oriented filters, and (2) a support vector learning machine trained on low-resolution images of the objects. Classification performance is assessed using a high number of images generated by a computer graphics system under precisely controlled conditions. Training- and test-images show a set of 25 realistic three-dimensional models of chairs from viewing directions spread over the upper half of the viewing sphere. The percentage of correct identification of all 25 objects is measured.