date: 2020-10-12T11:01:20Z pdf:PDFVersion: 1.6 pdf:docinfo:title: Digital Learning Games for Mathematics and Computer Science Education: The Need for Preregistered RCTs, Standardized Methodology, and Advanced Technology xmp:CreatorTool: Adobe InDesign 15.0 (Windows) access_permission:can_print_degraded: true subject: ?In today?s digital information society, mathematical and computational skills are becoming increasingly important. language: en-US dc:format: application/pdf; version=1.6 pdf:docinfo:creator_tool: Adobe InDesign 15.0 (Windows) access_permission:fill_in_form: true pdf:encrypted: false dc:title: Digital Learning Games for Mathematics and Computer Science Education: The Need for Preregistered RCTs, Standardized Methodology, and Advanced Technology modified: 2020-10-12T11:01:20Z cp:subject: ?In today?s digital information society, mathematical and computational skills are becoming increasingly important. pdf:docinfo:subject: ?In today?s digital information society, mathematical and computational skills are becoming increasingly important. pdf:docinfo:creator: ?Lara? ?Bertram? meta:author: ?Lara? ?Bertram? trapped: False meta:creation-date: 2020-10-12T09:51:58Z created: 2020-10-12T09:51:58Z access_permission:extract_for_accessibility: true Creation-Date: 2020-10-12T09:51:58Z xmpMM:DerivedFrom:DocumentID: xmp.did:beb2daf6-fa72-9947-9fd2-0e4b141ce184 Author: ?Lara? ?Bertram? producer: Adobe PDF Library 15.0 pdf:docinfo:producer: Adobe PDF Library 15.0 pdf:unmappedUnicodeCharsPerPage: 0 dc:description: ?In today?s digital information society, mathematical and computational skills are becoming increasingly important. Keywords: game-based learning?, ???active learning and teaching methodologies?, ???academic emotions?, ???academic motivation?, ???STEM education?, ???computational literacy?, ???research practice access_permission:modify_annotations: true dc:creator: ?Lara? ?Bertram? description: ?In today?s digital information society, mathematical and computational skills are becoming increasingly important. dcterms:created: 2020-10-12T09:51:58Z Last-Modified: 2020-10-12T11:01:20Z dcterms:modified: 2020-10-12T11:01:20Z title: Digital Learning Games for Mathematics and Computer Science Education: The Need for Preregistered RCTs, Standardized Methodology, and Advanced Technology xmpMM:DocumentID: xmp.id:e1db6ca4-1bdb-4941-a28d-798e0a30d3af Last-Save-Date: 2020-10-12T11:01:20Z pdf:docinfo:keywords: game-based learning?, ???active learning and teaching methodologies?, ???academic emotions?, ???academic motivation?, ???STEM education?, ???computational literacy?, ???research practice pdf:docinfo:modified: 2020-10-12T11:01:20Z meta:save-date: 2020-10-12T11:01:20Z Content-Type: application/pdf X-Parsed-By: org.apache.tika.parser.DefaultParser creator: ?Lara? ?Bertram? dc:language: en-US dc:subject: game-based learning?, ???active learning and teaching methodologies?, ???academic emotions?, ???academic motivation?, ???STEM education?, ???computational literacy?, ???research practice access_permission:assemble_document: true xmpTPg:NPages: 10 pdf:charsPerPage: 3148 access_permission:extract_content: true access_permission:can_print: true pdf:docinfo:trapped: False meta:keyword: game-based learning?, ???active learning and teaching methodologies?, ???academic emotions?, ???academic motivation?, ???STEM education?, ???computational literacy?, ???research practice xmpMM:DerivedFrom:InstanceID: xmp.iid:0c84b148-d086-504e-9dee-a00f85a3d3be access_permission:can_modify: true pdf:docinfo:created: 2020-10-12T09:51:58Z