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Using games to study exploration

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Brändle,  F
Research Group Computational Principles of Intelligence, Max Planck Institute for Biological Cybernetics, Max Planck Society;
Max Planck Institute for Biological Cybernetics, Max Planck Society;

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Citation

Brändle, F. (2021). Using games to study exploration. Talk presented at 43rd Annual Conference of the Cognitive Science Society (CogSci 2021): Workshop 2 Using Games to Understand Intelligence. 2021-07-26.


Cite as: https://hdl.handle.net/21.11116/0000-0008-F503-0
Abstract
Past studies on exploration predominantly used multi-armed-bandit paradigms and mostly focused on simple concepts such as uncertainty-guided exploration. In our work, we argue that by using games to study exploration we can observe and investigate more elaborated strategies like fun and empowerment.