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  How, when, and why to use digital experimental virtual environments to study social behavior

McCall, C., & Blascovich, J. (2009). How, when, and why to use digital experimental virtual environments to study social behavior. Social and Personality Psychology Compass, 3(5), 744-758. doi:10.1111/j.1751-9004.2009.00195.x.

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Item Permalink: http://hdl.handle.net/11858/00-001M-0000-0012-1628-B Version Permalink: http://hdl.handle.net/11858/00-001M-0000-002B-C2AF-3
Genre: Journal Article

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 Creators:
McCall, Cade1, Author              
Blascovich, Jim1, Author
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1University of California, Santa Barbara, CA, USA, ou_persistent22              

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 Abstract: Over the last decade, researchers have begun using immersive virtual environment technology (IVET; commonly known as virtual reality) to create digital experimental virtual environments (DEVEs) to investigate social psychological processes. Researchers increasingly recognize that IVET provides powerful and cost-effective ways to manipulate theoretical variables and to measure a host of outcome variables, while providing a remarkable level of experimental control and ecological realism. In this article, we discuss IVET, the nature of social influence within DEVEs, and the use of DEVEs to study social behavior.

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 Dates: 2009
 Publication Status: Published online
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 Identifiers: DOI: 10.1111/j.1751-9004.2009.00195.x
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Title: Social and Personality Psychology Compass
Source Genre: Journal
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Pages: - Volume / Issue: 3 (5) Sequence Number: - Start / End Page: 744 - 758 Identifier: -