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  Distributed, Collaborative Virtual Reality Application for Product Development with Simple Avatar Calibration Method

Dixken, M., Diers, D., Wingert, B., Hatzipanayioti, A., Mohler, B., Riedel, O., et al. (2019). Distributed, Collaborative Virtual Reality Application for Product Development with Simple Avatar Calibration Method. In 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (pp. 1299-1300). Piscataway, NJ, USA: IEEE. doi:10.1109/VR.2019.8797884.

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Item Permalink: http://hdl.handle.net/21.11116/0000-0003-232D-4 Version Permalink: http://hdl.handle.net/21.11116/0000-0004-BD7D-C
Genre: Conference Paper

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 Creators:
Dixken, M, Author
Diers, D, Author              
Wingert, B, Author
Hatzipanayioti, A1, 2, Author              
Mohler, BJ, Author              
Riedel, O, Author
Bues, M, Author
Affiliations:
1Department Human Perception, Cognition and Action, Max Planck Institute for Biological Cybernetics, Max Planck Society, ou_1497797              
2Max Planck Institute for Biological Cybernetics, Max Planck Society, Spemannstrasse 38, 72076 Tübingen, DE, ou_1497794              

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 Abstract: In this work we present a collaborative virtual reality application for distributed engineering tasks, including a simple avatar calibration method. Use cases for the application include CAD review, ergonomics analyses or virtual training. Full-body avatars are used to improve collaboration in terms of co-presence and embodiment. Through a calibration process, scaled avatars based on body measurements can be generated by users from within the VR application. We demonstrate a simple, yet effective method for measuring the human body which requires off-the-shelf VR devices only. Tracking only the user’s head and hands, we use inverse kinematics for avatar motion reconstruction.

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 Dates: 2019-032019-08
 Publication Status: Published in print
 Pages: -
 Publishing info: -
 Table of Contents: -
 Rev. Method: -
 Identifiers: DOI: 10.1109/VR.2019.8797884
 Degree: -

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Title: 26th IEEE Conference on Virtual Reality and 3D User Interfaces (VR 2019)
Place of Event: Osaka, Japan
Start-/End Date: 2019-03-23 - 2019-03-27

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Title: 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)
Source Genre: Proceedings
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Publ. Info: Piscataway, NJ, USA : IEEE
Pages: - Volume / Issue: - Sequence Number: D26 Start / End Page: 1299 - 1300 Identifier: ISBN: 978-1-7281-1377-7